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quick:design [2020/02/07 11:05] jesusmayoralquick:design [2020/09/03 08:56] pedro
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 # Quick Start Guide # Quick Start Guide
  
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 Congratulations! You've just finished the first Behavior Bricks tutorial. You have learned the basics of the editor, and the main concepts: actions, conditions, blackboard, internal nodes, and reusability. If you want to test your newly acquired knowledge, you can, for example, improve the player behavior. Currently, once a position has been selected, it cannot be changed until the player avatar has reached it. It would be great if the player could select a different position using the mouse to overwrite the previous one. Using a priority selector it is easier that it sounds! And it you need some inspiration, you can always have a look at the behavior in the Collection. Finally, remember if you have had any problem following this tutorial, you have available the final scene in the `Samples\QuickStartGuide\Done` folder of the Behavior Bricks package. Congratulations! You've just finished the first Behavior Bricks tutorial. You have learned the basics of the editor, and the main concepts: actions, conditions, blackboard, internal nodes, and reusability. If you want to test your newly acquired knowledge, you can, for example, improve the player behavior. Currently, once a position has been selected, it cannot be changed until the player avatar has reached it. It would be great if the player could select a different position using the mouse to overwrite the previous one. Using a priority selector it is easier that it sounds! And it you need some inspiration, you can always have a look at the behavior in the Collection. Finally, remember if you have had any problem following this tutorial, you have available the final scene in the `Samples\QuickStartGuide\Done` folder of the Behavior Bricks package.
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